Shil's Eberron Game

Private board for a 3.5e D&D Eberron game
 
HomeHome  FAQFAQ  SearchSearch  RegisterRegister  MemberlistMemberlist  UsergroupsUsergroups  Log in  

Share | 
 

 Hanging with Rhashaak

Go down 
Go to page : 1, 2  Next
AuthorMessage
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Hanging with Rhashaak   Sun Jan 11, 2009 12:19 pm

Once the Guardian Angels have returned to Haka'torvhak, they are met by a small horde of the blackscale lizardfolk. Evidently they have been warned of the strangers' advent They escort the group to the altar, where a messenger fetches the old lizardman Hu'urak. He seems a little surprised at the speed of their return, but simply thanks them for returning and leads them down into the tunnels under the city again.

This time, Hu'urak leads the group in a different direction. After traveling a short distance, passing many turnings and other tunnel openings, he climbs up a set of stairs. At the top is a small antechamber which opens into a huge chamber. This was evidently once a palatial hall, with large windows and multiple levels, but it is desolate now and partly-ruined, most of it wreathed in deep shadow.

At one end of the hall is a huge, roughly curved stone seat built for a non-humanoid creature, and crouched upon it is the gargantuan form of Rhashaak. The mad wyrm grins, a little drool running from its fangs, its red eyes gleaming in the shadows. "You may leave, Hu'urak," he says, and the lizardman bows and quickly departs.

Once he is gone, the dragon says, "You have returned quickly, and clearly you were successful. Thank you. You have upheld your part of the bargain. Now what do you wish from me?"
Back to top Go down
View user profile http://eberrongame.goodbb.net
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Sun Jan 11, 2009 11:21 pm

"We are going to be assaulting a Ziggurat which is apparently the source of many of the aberration armies plaguing Khorvaire. We know that at the very least, destroying it will prevent them from unleashing their greatest weapon on all of us. If you have anything that could aid us in this, that would benefit both of us and reduce the chances of further annoyances like the one we just ended.

Gareth and Luna would like something shiny and magical for their efforts, they treasure such things. I would like a few of your strongest "Blackscale Guardians" to aid us in the assault on the Ziggurat. While they will almost certainly all die, they are formidable enough in combat to aid us significantly. Korm would like something to eat and Six will have to speak for himself. Though he does appreciate oddities and curiosos, I suspect he may also ask to capture your image for reproduction in his sculpture. He is accumulating a unique collection of such things.

One last thing. I would like to prevent a repeat of the "issues" that caused you to send your armies forth. Is it possible, to either settle the issues that caused it or come an arrangement that will prevent further such conflicts?"
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Mon Jan 12, 2009 12:26 pm

The dragon listens silently to Nameless and then says slowly, "I can provide some things to aid you, and send some of my followers with you. It is good that you are honest about their likely deaths. I would have been displeased if you hadn't been. I will send those I can do without."

"As for my armies - that is simple. Tell the humans to not encroach on my land. And some sacrifices would be good too." Rhashaak spreads his wings, almost filling one end of the chamber, and raises his neck to its longest, looking down at the Angels from far above them. "I am soon to be a god! A god must have a land where he is worshiped. And followers. And sacrifices. Is that not so?"

Without waiting for an answer, Rhashaak lowers his head slightly, neck moving back and forth as he studies the Angels. "Will you worship me? If so, I can make you greater and more powerful, as I have the blackscales, and it will aid you against this ziggurat-thing more than any items I would be willing to give you." He adds boastfully. "I am almost a god. I have many powers, and the secrets of Haka'torvhak are mine." The dragon's neck snakes around as he suddenly turns to scan the shadows around the room, looking back and forth, and he growls, addressing someone or something else, "MINE! ONLY MINE!"
Back to top Go down
View user profile http://eberrongame.goodbb.net
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Mon Jan 12, 2009 1:23 pm

Admin wrote:
The dragon listens silently to Nameless and then says slowly, "I can provide some things to aid you, and send some of my followers with you. It is good that you are honest about their likely deaths. I would have been displeased if you hadn't been. I will send those I can do without."

You have seen our power, know the threats we face. If I had told you otherwise you would have laughed in our face. Just before you tried to eat it.

Admin wrote:
"As for my armies - that is simple. Tell the humans to not encroach on my land. And some sacrifices would be good too." Rhashaak spreads his wings, almost filling one end of the chamber, and raises his neck to its longest, looking down at the Angels from far above them. "I am soon to be a god! A god must have a land where he is worshiped. And followers. And sacrifices. Is that not so?"

"Can you provide a map of what you consider "your lands". Humans need such things specified for them. They need to be bound by rules and laws, in order to follow such things. If some wish to move into your lands, what would you ask of them?

"What do you consider worthy sacrifices? Are animals sufficent? Treasure? Magic? For peace humans may be able to provide a certain amount.

Admin wrote:
Without waiting for an answer, Rhashaak lowers his head slightly, neck moving back and forth as he studies the Angels. "Will you worship me? If so, I can make you greater and more powerful, as I have the blackscales, and it will aid you against this ziggurat-thing more than any items I would be willing to give you." He adds boastfully. "I am almost a god. I have many powers, and the secrets of Haka'torvhak are mine." The dragon's neck snakes around as he suddenly turns to scan the shadows around the room, looking back and forth, and he growls, addressing someone or something else, "MINE! ONLY MINE!"

Can you give us more time? A general once said "Ask me for ANYTHING, but more time. That is our greatest limitation. There simply isn't enough time for all the things we need to do.

As far as worship goes. My soul is spoken for. You can not gain the powers I have without... making certain sacrifices. Bargains have to be struck and there is always a price to be paid. But it is a coin, I have no more of.

Gareth is likewise spoken for and notoriously inflexible in such matters.

Luna, well... Nobody can speak for her (Whispering - 'and she'll speak for herself, endlessly, at length and in details you don't want to hear').

Korm follows the way of "Mannch-a-kin" so he may be receptive to your offer.

Six may not be adverse to such an offer. He and his people lack any gods of their own.
Back to top Go down
View user profile
Six of Six



Number of posts : 257
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 13, 2009 12:42 am

It occurs to me that Six should have some level in alienist, as in the precursor to psychology. With that is mind, would it be better to entertain the dragons delusion or leave it be.

Answer me my questions three.
Ask the dragon to pose for a sculpture.
Ask how the ascension is going. What is the process.
Does he know of any other gods.
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 13, 2009 9:39 am

Nameless wrote:
"Can you provide a map of what you consider "your lands". Humans need such things specified for them. They need to be bound by rules and laws, in order to follow such things. If some wish to move into your lands, what would you ask of them?

"What do you consider worthy sacrifices? Are animals sufficent? Treasure? Magic? For peace humans may be able to provide a certain amount.

"Maps?" Rhashaak snarls, but it is in disdain, not as a threat. "I am the god-king of Haka'torvhak! My people guarded this city long before the humans came! I care not for their maps! All this land is mine! ALL!"

He roars the last word and again glares at the shadows. Then he calms slightly and responds to the other questions. "If the humans come to my land they must accept me as king and worship me as their god. Tribute of all kinds is acceptable, especially magic and treasure, but sacrifices are best. Not animals. Pah! But living, intelligent beings, who may give their life for the greater glory of Rhashaak."

Quote :
Korm follows the way of "Mannch-a-kin" so he may be receptive to your offer.

Very Happy Very Happy Very Happy

Six of Six wrote:
Answer me my questions three.
Ask the dragon to pose for a sculpture.

Rhashaaak looks a little surprised at the request to pose, but then nods quickly, dripping more acidic drool on the floor. "Yes. That is an excellent idea. A sculpture would be a wonderful addition to my throne room. Or perhaps one for the sacrifice altar. Can you make me a life-size one? I will have the finest stone brought for you!"

Quote :
Ask how the ascension is going. What is the process.

Rhashaak glares at the group and his neck snakes down so that he can stare Six in the eyes. "That is my secret! Mine! And my ascension goes as it should. It is inevitable."

Quote :
Does he know of any other gods.

"Of course I know of other gods. But they are not gods which dwell here in this world. Other than your," he glances at Gareth, "little Silver Flame. I shall be the first true deity that dwells in Eberron, and certainly in Khorvaire."
Back to top Go down
View user profile http://eberrongame.goodbb.net
Six of Six



Number of posts : 257
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 13, 2009 11:50 am

Admin wrote:

Six of Six wrote:
Answer me my questions three.
Ask the dragon to pose for a sculpture.

Rhashaaak looks a little surprised at the request to pose, but then nods quickly, dripping more acidic drool on the floor. "Yes. That is an excellent idea. A sculpture would be a wonderful addition to my throne room. Or perhaps one for the sacrifice altar. Can you make me a life-size one? I will have the finest stone brought for you!"

I wanted to do a smaller figurine first. If you like the piece and when this invasion mess is settled, I can come back to do a bigger version. The figurine should take a few hours the bigger piece a few weeks (months?).
Back to top Go down
View user profile
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 4:57 pm

Are you waiting for something from us Shil or are you just caught up in the Friday campaign message boards?
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 5:49 pm

Nameless wrote:
Are you waiting for something from us Shil or are you just caught up in the Friday campaign message boards?

I'd been busy with the Port message boards and waiting to see if anyone else posted here, but I'll throw something up here soon.
Back to top Go down
View user profile http://eberrongame.goodbb.net
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 6:24 pm

Six of Six wrote:
I wanted to do a smaller figurine first. If you like the piece and when this invasion mess is settled, I can come back to do a bigger version. The figurine should take a few hours the bigger piece a few weeks (months?).

Rhashaak's face twists in what is probably a draconic frown and he says, "Very well. A small piece is acceptable. I will consider that tribute."

He then addresses the group, "I shall give you some of my blackscale warriors, as this one," he indicates Nameless, "Requested. And some magical treasures which I can spare. Is there anything else you need?"
Back to top Go down
View user profile http://eberrongame.goodbb.net
Leonis



Number of posts : 746
Age : 41
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 7:04 pm

Just got in. Gareth looks at this dragon realizing he is insane with a severe case of megalomania but keeps his mouth shut as the time is not to fight.

OOC: What kind of stuff can we get from this guy?
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 8:31 pm

Gareth wrote:
OOC: What kind of stuff can we get from this guy?

You have no clue. He just said he'd give you some magical items that he can spare. If there's something you want to ask/suggest/request, go ahead.
Back to top Go down
View user profile http://eberrongame.goodbb.net
Six of Six



Number of posts : 257
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 8:48 pm

Admin wrote:
Gareth wrote:
OOC: What kind of stuff can we get from this guy?

You have no clue. He just said he'd give you some magical items that he can spare. If there's something you want to ask/suggest/request, go ahead.

Just look Rhashaak over closely, we might have to come back and kill him. An ascendant dragon half fiend would be a bad thing to have around, or it could be the sacrifice needed to close the seals. Sure it's a nut but it might have the power.
Soon the planets will aline for the best bonus to reseal the dimensions. We need a major life force or this plane to power the seals. The silver flame is one, this chump might be another.
Back to top Go down
View user profile
Leonis



Number of posts : 746
Age : 41
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 9:18 pm

"What kind of magical items can you spare to help us out?"
Back to top Go down
View user profile
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Wed Jan 14, 2009 10:07 pm

"Gareth would like a Magic Syphon and Six would like a Stone of Good Luck.

Luna would like a flying carpet and Korm would like a scarab of stabilization
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Thu Jan 15, 2009 12:15 am

Gareth wrote:
"What kind of magical items can you spare to help us out?"

Rhashaak's head whips around and he growls, "Whatever I choose, human!" Then his tone softens slightly and he shrugs massively. "I will see. There are many things I have not touched in decades, some of which would much better suit you creatures than myself. You wear," he sniffs disdainfully, "Shoes and gloves and belts and other such things which are beneath the dignity of a dragon. And a god."

Rhashaak snorts and says peremptorily, "Wait here. Do not go anywhere." Then he casts a dimension door and disappears.
Back to top Go down
View user profile http://eberrongame.goodbb.net
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Fri Jan 16, 2009 10:20 am

Shil have we ever done a divination on who was scrying us recently?

Dave can you note that down on our "To Do" list, for the next time we have a free moment.
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Fri Jan 16, 2009 10:24 am

Nameless wrote:
Shil have we ever done a divination on who was scrying us recently?

Nope.

Quote :
Dave can you note that down on our "To Do" list, for the next time we have a free moment.

Probably a good idea. I think you guys are heading back to Thrane when done with the dragon, and would be able to get some priest or other to do it for you there, since I think you plan to hit the ziggurat the next day.
Back to top Go down
View user profile http://eberrongame.goodbb.net
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 20, 2009 2:29 pm

Shil is there anything that people with a 28 int or a 26 wis, would have thought of that we should do/get before assaulting the Ziggurat?

Anyone have brilliant suggestions for how to assault the Ziggurat? I'm trying to think of a good way to get in there that doesn't involve magical travel, since that doesn't work. The only one I can think of so far would be using Animal Shape to try (druid 8 ) and sneak in as squirrels or something like that. It might be particularly effective if we get that "use Six's sneak rolls" card.

Wind Walk is a possibility, it would let us move at 600' rnd. It does make us kind of vulnerable, but with that kind of speed, we would quickly bypass any opposition. The same thing could work with phantom steeds/stags. This does however have the risk of "kiting" (pulling along with us) any guards we bypass.

What about using Polymorph Any Object to turn someone into a Delver (or something else suitable) and tunneling down there. Would you permit that Shil?

Hmm, I wonder if Limited Wish could help us negate the transportation dispersion effects? Shil, what would Nameless know/guess about that? Could he conceivably use that plus his spellcraft to help resist the effect?
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 20, 2009 3:04 pm

Nameless wrote:
Shil is there anything that people with a 28 int or a 26 wis, would have thought of that we should do/get before assaulting the Ziggurat?

Not really. Considering your group's power, taking extra people around is only partly helpful, since it just means more allies to keep track of, try to avoid hurting, etc.

The tactics you use would probably be more of a help. Considering your group's strengths/weaknesses, making significant use of the summoning abilities would be one of the ways to go, and esp. via indirection. Your summoned creatures are damn handy backing you guys up in a fight, but they'd be even more effective if sent in ahead of you to begin an attack (eating up the enemies' best attacks and weakening them before you come in) or to draw away enemies. That's especially easier to do with the blackscales that Rhashaak will be giving you, since they don't have the downside to summoned creatures, i.e. that they're only around for some time.

Quote :
What about using Polymorph Any Object to turn someone into a Delver (or something else suitable) and tunneling down there. Would you permit that Shil?

I'll allow Polymorph Any Object and rule that it's too disorienting to fight in and basically provides no combat benefits, but provides access to the non-offensive special abilities/qualities of the form. So tunneling as a delver would work, but the main problem is that trying to tunnel the better part of a mile to reach the cavern from the outside means you'd almost certainly end up lost. A delver melting a way through the caverns would be able to do it more easily, but then you'd be more likely to encounter enemies there too.

Quote :
Hmm, I wonder if Limited Wish could help us negate the transportation dispersion effects? Shil, what would Nameless know/guess about that? Could he conceivably use that plus his spellcraft to help resist the effect?

No. Limited Wish isn't even strong enough to beat something like a Forbiddance, and that's a less pervasive effect than the transportation issues around the ziggurat.
Back to top Go down
View user profile http://eberrongame.goodbb.net
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 20, 2009 3:44 pm

Admin wrote:
The tactics you use would probably be more of a help. Considering your group's strengths/weaknesses, making significant use of the summoning abilities would be one of the ways to go, and esp. via indirection. Your summoned creatures are damn handy backing you guys up in a fight, but they'd be even more effective if sent in ahead of you to begin an attack (eating up the enemies' best attacks and weakening them before you come in) or to draw away enemies. That's especially easier to do with the blackscales that Rhashaak will be giving you, since they don't have the downside to summoned creatures, i.e. that they're only around for some time.

That's Dave's favorite suggestion. So then the question is how best to do it? How far, roughly is the cavern going in through that route? It occurs to me that some air elementals using Run cover 400' rnd and thus should be able to traverse most of the cavern, especially if we used extend spell. Though apparently you can only run for 1 rnd/Pt of Con, which would be 24 for Nameless's and 18 for Korm and Luna's. Then it's a DC 10 + 1/rnd you keep it up. Hasting them would add 120' rnd to that though, while they are running. So 18 rnd x 520' = 9,360' or nearly 2 miles. If they just did double moves for the 14 rnds before that, it would add 3,640' or a bit over half a mile.

Hmm, I believe they can also do their whirlwind while doing that. Am I correct? Though Huge elementals would only be able to do it for 8 rnds. That would still cover 2,080' though.

If Nameless burns 2 SM VIIs, with Korm and Luna each burning a SNA VIIs we would get 4 + 2d3 Huge elementals. That should be able to do a fairly good job of scouring the tunnels/cavern clean.

I'm thinking they could bring the creatures they sweep up to the top of the cavern, just before the SM runs out...

That whole thing would make a great scene for the Story Hour...

The Blackscales can Fly pretty fast right? Can we pick up a cheap wand of Mage Armor for buffing them.

Another thought, we could use wind walk on some summoned creatures for the initial scouting. Then send in the vacuum cleaners, followed by the Blackscales.

Quote :
I'll allow Polymorph Any Object and rule that it's too disorienting to fight in and basically provides no combat benefits, but provides access to the non-offensive special abilities/qualities of the form. So tunneling as a delver would work, but the main problem is that trying to tunnel the better part of a mile to reach the cavern from the outside means you'd almost certainly end up lost. A delver melting a way through the caverns would be able to do it more easily, but then you'd be more likely to encounter enemies there too.

I'm figuring Nameless should have a good spacial awareness and the cavern is a fairly big target. I thought we'd just move to a spot roughly above it and then just go straight down to minimize any problems.

Would a Find the Path help give us the direction information we need? If we know how to get there, that should tell us where we'd need to dig.

Hmm, what about using an earthquake on the Dispel Magic Pillar areas. Would that bring them down?
Back to top Go down
View user profile
Admin
Admin


Number of posts : 1299
Localisation : RBDM with a heart of gold
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 20, 2009 5:48 pm

Nameless wrote:
That's Dave's favorite suggestion. So then the question is how best to do it? How far, roughly is the cavern going in through that route? It occurs to me that some air elementals using Run cover 400' rnd and thus should be able to traverse most of the cavern, especially if we used extend spell. Though apparently you can only run for 1 rnd/Pt of Con, which would be 24 for Nameless's and 18 for Korm and Luna's. Then it's a DC 10 + 1/rnd you keep it up. Hasting them would add 120' rnd to that though, while they are running. So 18 rnd x 520' = 9,360' or nearly 2 miles. If they just did double moves for the 14 rnds before that, it would add 3,640' or a bit over half a mile.

Hmm, I believe they can also do their whirlwind while doing that. Am I correct? Though Huge elementals would only be able to do it for 8 rnds. That would still cover 2,080' though.

Elementals (or anything else, for that matter) wouldn't be able to run inside the tunnels, since they twist and turn and have dead ends. The distance from the entrance to the cavern is about a quarter of a mile in a straight line, but due to the twists and turns is more like a mile. A summoned air elemental would be able to traverse 200' a round (in whirlwind form too), so it could cover over half that distance before the spell expired. Or all of that distance if the spell was extended.

Quote :
If Nameless burns 2 SM VIIs, with Korm and Luna each burning a SNA VIIs we would get 4 + 2d3 Huge elementals. That should be able to do a fairly good job of scouring the tunnels/cavern clean.

I'm thinking they could bring the creatures they sweep up to the top of the cavern, just before the SM runs out...

That whole thing would make a great scene for the Story Hour...

Heh! That is a nice visual!

Quote :
The Blackscales can Fly pretty fast right? Can we pick up a cheap wand of Mage Armor for buffing them.

Yes - 100 ft with good maneuverability. And yes.

Quote :
I'm figuring Nameless should have a good spacial awareness and the cavern is a fairly big target. I thought we'd just move to a spot roughly above it and then just go straight down to minimize any problems.

That would certainly help. It's a shorter distance that way, about 600 or so feet. BTW, due to having eaten some delver, Korm does have a form which gives him delver-like powers, so he can burrow (only at 5 ft/rd) and leave a tunnel behind him.

Quote :
Would a Find the Path help give us the direction information we need? If we know how to get there, that should tell us where we'd need to dig.

Definitely.

Quote :
Hmm, what about using an earthquake on the Dispel Magic Pillar areas. Would that bring them down?

Very likely.
Back to top Go down
View user profile http://eberrongame.goodbb.net
Luna



Number of posts : 204
Registration date : 2006-09-21

PostSubject: Re: Hanging with Rhashaak   Tue Jan 20, 2009 6:35 pm

You're always telling me all the draw backs of flying carpets... and I fly now!
Why do I want a flying carpet suddenly????
Back to top Go down
View user profile
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 20, 2009 6:37 pm

Admin wrote:
Elementals (or anything else, for that matter) wouldn't be able to run inside the tunnels, since they twist and turn and have dead ends. The distance from the entrance to the cavern is about a quarter of a mile in a straight line, but due to the twists and turns is more like a mile. A summoned air elemental would be able to traverse 200' a round (in whirlwind form too), so it could cover over half that distance before the spell expired. Or all of that distance if the spell was extended.

I picked the Huge elementals, because that is the highest lvl SM/SNA we can do and extend it. Korm and Luna get them at SNA VI, but need at least a SNA VII to get multiples. If they are hasted (260' double move) it will take them roughly 20 rounds to get there. Leaving roughly 12 rounds for them to wreak havoc in the cavern.

I'm planning on Nameless tossing up a Haste for the Blackscales and Elementals. If I extend that, it will last as long as the Elementals will.

Admin wrote:
Heh! That is a nice visual!

It will probably make for a good Monster POV segment.

While they couldn't do the whirlwind for the entire passage, it occurs to me that they could "hand off" the creatures caught up in the whirlwind to another elemental. So with a 260' move, 6 elementals that would give us at least two full whirlwinds we could dump out at the top of the cavern. IIRC, it would basically be one elemental in whirlwind form down the tunnels. Assuming a 32' high x 30' wide, tapering to 5' at the base, we are talking
18 - 5'
12 - 5'
8 - 5'
5 - 5'
1 - 5'

squares. That's only 25' high, so let's say 15 for one between the 18 and the 12. For a total of 59 - 5' squares and thus medium creatures or say roughly 7 large (assuming a 2x2x2 cube or 8 cubes total).

Er actually, I made a mistake, it's 50' high whirlwind. 32' is the height of the elemental. That's um, a bunch more...

I'm assuming they are flying horizontally so the mouth of the whirlwind is facing into the cavern.

Might even be worth burning another SM VII for. If necessary.

I'm thinking Heroes Feast, plus Haste, Mage Armor and maybe a Mass Bulls Strength/Bear's Endurance for the blackscales. Any other usefull mass buff spells we can put on them?

Aside from Resist Energy I'm not seeing any other great 2nd lv druid spells. Perhaps we could toss in Barkskins as well. That would make for a +9 to their ACs.

Quote :
That would certainly help. It's a shorter distance that way, about 600 or so feet. BTW, due to having eaten some delver, Korm does have a form which gives him delver-like powers, so he can burrow (only at 5 ft/rd) and leave a tunnel behind him.

Ah, it will take more time then, but that can save an 8th lvl spell. Which is never a bad thing. Can he do a "double move" while tunneling? So it's either 120 rnds or 60 rnds. Hmm that's only 12 or 6 min. We might actually want to wait like two hours after the elementals and blackscales go in. So any long duration buffs would be worn off. Might be a good idea to do a commune on how long we should wait to make sure 10 min/lvl buffs are off.


Last edited by Nameless on Tue Jan 20, 2009 10:42 pm; edited 8 times in total
Back to top Go down
View user profile
Nameless



Number of posts : 307
Registration date : 2006-09-11

PostSubject: Re: Hanging with Rhashaak   Tue Jan 20, 2009 6:41 pm

Luna wrote:
You're always telling me all the draw backs of flying carpets... and I fly now!
Why do I want a flying carpet suddenly????

Because nobody was bothering to suggest anything and I figured you could use it around Sharn.

Besides the argument wasn't over if they were useful, it was over if they were as good or better than our own airship. Which they aren't even close to as good.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Hanging with Rhashaak   

Back to top Go down
 
Hanging with Rhashaak
Back to top 
Page 1 of 2Go to page : 1, 2  Next
 Similar topics
-
» Hanging with friends!
» Universal Studios Billboard

Permissions in this forum:You cannot reply to topics in this forum
Shil's Eberron Game :: Apocalypse Now?-
Jump to: